Dungeon Crawler

An amnesiac adventure!

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Project maintained by abuchele Hosted on GitHub Pages — Theme by mattgraham

Details

Dungeon Crawler (patent pending) is built in pygame. It works on a 15 millisecond tick system that takes the last keyboard command entered at the end of each tick and uses that as the player's action for the next tick. It is essentially a realtime turn-based system. The exact class structure is described in the following UML diagram.

Well, so much for the UML diagram. Hate to break it to you, but it looks like the Internet is broken. Well, more likely I just messed up the website somehow.